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Old 09-03-2011, 05:32 PM   #151
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Re: Call of Duty: Modern Warfare 3

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Originally Posted by thestand View Post
Kind of a big thing I've forgotten to mention: you pick killstreaks for each class, not for the match. So if you get into a match and you're getting crushed, and your primary class has really high killstreaks, you can switch to a backup class with lower or support killstreaks.
That is such a great idea that I remember mentioning that I wished was in MW2. Adds a bit more variety to the class setups.
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This is a new piece of info that I just got, that really changes my thoughts on the balance of killstreaks. The assault and the specialist pointstreak trees are traditional, where your streak stops with death. But the support one, death doesn't matter. If you never put together a streak of kills, but go 12-18, your twelfth kill will get you a stealth bomber. That's a huge advantage of the support loadout.
I suppose that's good, as it will give more incentive to being a team player. Unless the Assassin perk allows you to hide from the Advanced UAV too, I don't like the idea of removing the skill incentive to get the higher perks though.
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  • Old 09-04-2011, 09:53 AM   #152
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    Re: Call of Duty: Modern Warfare 3

    looks like this will be the first COD ever that I don't pick up.
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    Old 09-04-2011, 04:16 PM   #153
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    Re: Call of Duty: Modern Warfare 3

    Can't remember if I mentioned it, but there are 80 levels per prestige, and it's not confirmed, but it looks like we're back to 10 prestiges. One interesting thing though, and it hasn't been fully detailed, but it was mentioned during one of the presentations that you can pick what you want your prestige reward to be. Again, not sure what the actual rewards are, but the days of empty prestiges (meaning the even numbered ones where you didn't get a new class) may be over.

    It's funny, a few months ago I wasn't really looking forward to this game. Actually, in one of these threads, I said it was basically guaranteed to be a nightmare because of the dev cycle. But now that we see the changes, it might be the CoD I'm most excited about in a long time. Multiplayer, with the level of customization being put in, is getting very close to being almost an FPSRPG, where your character really is unique. And survival mode looks fantastic, though I still wish it was 4 players.
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    Old 09-06-2011, 08:53 PM   #154
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    Re: Call of Duty: Modern Warfare 3

    You guys may have already figured this out by watching gameplay on youtube, or watching the tournament at CoD XP, but basically their way of guaranteeing fast-paced gun-on-gun gameplay is to more or less build stopping power into the guns. Obviously no one has been able to run gun stats on the weapons (though that doesn't take long, expect it no less than an hour after the game releases/leaks), so we don't have the exact numbers on them. But take the SCAR-H from MW2 for example. It's base damage was 40, dropping to 30 at range. Stopping Power in MW2 was a 1.4x multiplier of damage, bringing it to 56 close, 42 at range. In planer terms, it's a 3 hit kill close, 4 at range without stopping power, 2 hit kill close, 3 at range with.

    In MW2, the SCAR was, at some points, a 2 hit kill, 3 hit kill, and 4 hit kill, without any other weapons damaging the enemy. What that seems to mean is that they've slightly revamped the weapons, more realistically (or, if not realistically, then fairly) balancing damage drop-off of the guns into more of a three-tier system of close/medium/far, with close being a pretty small range, medium pretty big, and far everything else. So if you've got a SCAR in your hand, and someone is right there, it'll be a two-hit kill to the body in MW3, no stopping power needed. But most of the time, it'll be 3, and if they're really out there, 4.

    Where this balance is really felt is with SMGs. As of right now, the UMP45 basically looks like the god-mode gun it was in MW2. It pretty easily seems to kill in 3 bullets and most ranges. But if you think you can use it on any map, be ready to have to get 5 shots on target to kill from range. And the SMG's "long" range is much closer than assault rifle's long range. If this is how it works out, I think it's the best way of having the weapons perform fairly, but not have the game play as slow as Black Ops.

    EDIT: If you've never been there, Dan Kirson's xynga (heh, xynga) is where these stats come from. Dude has the best weapons page out there, for all CoDs and some other titles.
    http://denkirson.xanga.com/735016527/black-ops/
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    Last edited by thestand; 09-06-2011 at 08:55 PM.
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    Old 09-07-2011, 07:36 AM   #155
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    Re: Call of Duty: Modern Warfare 3

    cant wait for this one
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    Old 09-07-2011, 10:54 AM   #156
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    Re: Call of Duty: Modern Warfare 3

    Here's one of the last big questions getting sort of answered; screen shots of the Prestige Shop: http://t.co/n3xZem6

    It looks like it confirms 10 prestiges, as there's ten available tokens. Makes it seem like you can only buy each thing once, unless new class slot and reset stats can be done multiple times. Interesting that you can straight up buy double XP. I wonder if it stays permanently, or just for that prestige?

    Ooh, just got an idea while typing this. Maybe you get a token for each prestige, but permanently. So your third prestige, you can have three things active at once. I bet that's what it is. Which is awesome, because that would mean you can have double xp for every prestige.
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    Old 09-07-2011, 11:07 AM   #157
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    Re: Call of Duty: Modern Warfare 3

    Quote:
    Originally Posted by thestand View Post
    Here's one of the last big questions getting sort of answered; screen shots of the Prestige Shop: http://t.co/n3xZem6

    It looks like it confirms 10 prestiges, as there's ten available tokens. Makes it seem like you can only buy each thing once, unless new class slot and reset stats can be done multiple times. Interesting that you can straight up buy double XP. I wonder if it stays permanently, or just for that prestige?

    Ooh, just got an idea while typing this. Maybe you get a token for each prestige, but permanently. So your third prestige, you can have three things active at once. I bet that's what it is. Which is awesome, because that would mean you can have double xp for every prestige.
    kind of eliminating the time/dedication to achieve 10, doesnt it?
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    Old 09-07-2011, 11:10 AM   #158
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    Re: Call of Duty: Modern Warfare 3

    Interesting that they're rewarding prestiging this time around, outside of the generic additional classes and titles/emblems. 80 levels is pretty high though, but it's only 50 ranks more than BO so it's probably just seems higher.

    I wonder if it'll keep my attention after I hit the end though. CoD4 I stopped pretty much the day after I hit the final prestige/rank, and followed suit with both WaW and MW2. I've actually been a 15th prestige in BO since like March and still play it heavily so I hope MW3 brings that same replay value.
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    Old 09-07-2011, 11:12 AM   #159
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    Re: Call of Duty: Modern Warfare 3

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    Originally Posted by Crush086 View Post
    Interesting that they're rewarding prestiging this time around, outside of the generic additional classes and titles/emblems. 80 levels is pretty high though, but it's only 50 ranks more than BO so it's probably just seems higher.

    I wonder if it'll keep my attention after I hit the end though. CoD4 I stopped pretty much the day after I hit the final prestige/rank, and followed suit with both WaW and MW2. I've actually been a 15th prestige in BO since like March and still play it heavily so I hope MW3 brings that same replay value.
    after prestige 1, you buy double xp and retain it. essentially getting to level 10 in the time it takes to get to level 5 without the token.
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    Old 09-07-2011, 11:19 AM   #160
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    Re: Call of Duty: Modern Warfare 3

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    Originally Posted by unccrombie View Post
    after prestige 1, you buy double xp and retain it. essentially getting to level 10 in the time it takes to get to level 5 without the token.
    wat

    It makes sense to add it though I suppose. If you don't care to take advantage the option is there, but I know people who hate prestiging so it's a decent incentive to encourage everyone to prestige.

    Hell, I have one guy on my list that is first prestige that has like 2.3 million COD points in BO. But the better prestige rewards aren't had till near the very end so it sucks to have to reearn the Pro perks.
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    Old 09-07-2011, 11:29 AM   #161
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    Re: Call of Duty: Modern Warfare 3

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    wat

    It makes sense to add it though I suppose. If you don't care to take advantage the option is there, but I know people who hate prestiging so it's a decent incentive to encourage everyone to prestige.

    Hell, I have one guy on my list that is first prestige that has like 2.3 million COD points in BO. But the better prestige rewards aren't had till near the very end so it sucks to have to reearn the Pro perks.
    I'm just going off Brendan's post and theory.

    and I agree about the current disincentive. i stopped at 8. i hate reearning second chance and ghost pro.
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    Old 09-07-2011, 11:58 AM   #162
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    Re: Call of Duty: Modern Warfare 3

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    kind of eliminating the time/dedication to achieve 10, doesnt it?
    Well, think of it this way. Black Ops and MW2 took roughly a similar amount of time to hit max prestige. MW2 with 11x70 levels, BO with 16x50 levels. With XP needed for the next level going up 1.5x from the last level, MW3 being 11x80 is going to easily be the longest grind of any game to get to max level. Double XP for the prestiges will obviously double your speed through it, but it will still probably put you fairly close to the time it took to get through BO. Because levels 70-80 will take as long as what levels 1-40 took, because of how much XP it takes. I was initially bummed by it being 80 levels, because I thought it would just take forever, but with double XP, it might not be terrible. The first one will be, though.
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    Old 09-07-2011, 12:05 PM   #163
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    Re: Call of Duty: Modern Warfare 3

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    Originally Posted by thestand View Post
    Well, think of it this way. Black Ops and MW2 took roughly a similar amount of time to hit max prestige. MW2 with 11x70 levels, BO with 16x50 levels. With XP needed for the next level going up 1.5x from the last level, MW3 being 11x80 is going to easily be the longest grind of any game to get to max level. Double XP for the prestiges will obviously double your speed through it, but it will still probably put you fairly close to the time it took to get through BO. Because levels 70-80 will take as long as what levels 1-40 took, because of how much XP it takes. I was initially bummed by it being 80 levels, because I thought it would just take forever, but with double XP, it might not be terrible. The first one will be, though.
    fair enough. i've played about 8 days maybe? and I'm a level 8. I think most level 15's are around the 12-14 day mark.

    good news for me either way.
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    Old 09-07-2011, 12:17 PM   #164
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    Re: Call of Duty: Modern Warfare 3

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    fair enough. i've played about 8 days maybe? and I'm a level 8. I think most level 15's are around the 12-14 day mark.

    good news for me either way.
    I think that was about the time it took me. Roughly a day or so of playtime per prestige, probably a bit under. Now my playtime is just another source of online harassment lol

    I really hope they don't have Demolition in MW3. And if they do not to have such shitty spawns. It'd be alot more enjoyable if they were about winning the match instead of spawn killing.

    All the extras they're adding for this one make me excited for it.
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    Old 09-07-2011, 12:31 PM   #165
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    Re: Call of Duty: Modern Warfare 3

    So will this game be more like 4? Cause 4 was leaps and bounds better then MW2.
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    Old 09-21-2011, 04:27 PM   #166
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    Re: Call of Duty: Modern Warfare 3

    Whats the elite name for ants?
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    Old 09-21-2011, 04:35 PM   #167
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    Re: Call of Duty: Modern Warfare 3

    when does this bad boy come out im sick of BO on ps3
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    Old 09-21-2011, 06:29 PM   #168
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    Re: Call of Duty: Modern Warfare 3

    Second Tuesday of November, as all the past ones have. Not sure what that is this year, I think the 8th?
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    Old 09-21-2011, 06:38 PM   #169
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    Re: Call of Duty: Modern Warfare 3

    One cool piece of info that came out today: IW and Sledgehammer will be taking the Treyarch on Black Ops approach to post-release support, with constant title updates, safety management, hot fixes for glitches and stuff. That's not surprising, since it was a huge negative on MW2, and was done really well on BO. The cool thing: one of the things that will be put into title updates is, if a custom gametype or a playlist idea gets a lot of public support, they'll enter it into the game. Treyarch did this with playlists (competitive, express, nuketown 24/7 were all player ideas), but never for gametypes. So that may end up being very cool.
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    Old 09-21-2011, 07:01 PM   #170
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    Re: Call of Duty: Modern Warfare 3

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    Whats the elite name for ants?
    #antsmarching i believe
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    Old 09-22-2011, 06:28 AM   #171
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    Re: Call of Duty: Modern Warfare 3

    I just like the single player campaign.
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    Old 09-23-2011, 11:34 AM   #172
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    Re: Call of Duty: Modern Warfare 3

    I am so excited about this game... keep the details coming. I cannot view game related pages at work
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    Old 09-25-2011, 03:51 PM   #173
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    Re: Call of Duty: Modern Warfare 3

    I have absolutely nothing to do today, so I'm going to go through 402s twitter replies and compile anything and everything I find interesting. I honestly find this more entertaining than the NFL, and because I just accidentally destroyed my Minecraft main world... yeah.

    -In MP, if you get the Juggernaut suit, you can't jump. So.. there's that.
    -Overkill Pro allows you to have an attachment on your second primary. Has to be the worst Pro perk, right? Or at least, nowhere near as worthwhile as other pro perks.
    -Full theater mode, like Black Ops. Possibly more powerful (literally powerful: in Black Ops, if the host didn't have a good connection, theater would stop recording the game to make sure all bandwidth was going to MP. Now they think they've refined it enough to record nearly every game)
    -Custom games are going to be more like Halo levels of customization, than Black Ops. Full control of everything, including the weapon classes available to play it. You won't have to use the trust system to make sure everyone joins your private match with the right weapons, the game mode itself will force everyone to spawn with the right guns.
    -There is definitely more recoil than MW2, but probably a bit short of Black Ops. So everything does much more damage, but a bit more recoil. Again, sounding more close to CoD4 than MW2, in a good way.
    -The trophy system (the highest level piece of equipment in the game) WILL block noob tubes. That thing might end up being OP, we'll see.
    -SpecOps (both mission and survival) will have matchmaking. So you can play with rand-os if you want. I shouldn't be laughing, I never finished MW2 SpecOps because by the time I wanted to take a break from multiplayer, all my friends had beaten it. #foreveralone
    - The gun skills are weapon type specific. So unless you've for sure seen a weapon skill on the weapon you want, don't assume it has it. There's some that are shared between all weapons, some that are class specific.
    -Leveling up in survivor mode can be done online or off.
    - The recon drone in the support strike package is just recon. Some people thought it had a chance to be like the UAV in Bad Company 2, where you both tagged and could shoot/call in a missile, but it only tags.
    - This is a big one that I haven't seen discussed. There will be a Standard Playlist, Barebones Playlist, Hardcore Playlist, and Niche Playlist. No reports on what's in niche yet, other than "gametypes that are highly requested and enjoyed by the community, but often don't end up being popular." Could be something like what the express playlist in Black Ops is.
    - Speaking of weapon specialties: even the riot shield will have specialization, including faster melee and movement. So, if there's a proficiency for faster melee, and Quickdraw Pro makes your knife/grenade/equipment animation faster, if you use the two together, does the riot shield even move? Or does your screen slightly twitch, and they drop dead in front of you?
    - The Juggernaut in the assault loadout has a LMG and Scavenger. The support Juggernaut has a riot shield and portable radar.
    - This shouldn't have had to be confirmed, but if you switch classes, even if the new class has an identical strike package/pointstreak rewards, switching will cancel your pointstreak. So if you have one class running support with a 5/7/8 pointstreak, and die with 1 point until your next pointstreak, and change class to one with an identical pointstreak, you start over.
    - Double XP from the prestige shop is NOT for the entire prestige. It provides double-xp for a set amount of time, the amount of time has not been announced yet.
    - They are doing the title/emblem system from MW2, not the custom emblem from BO. However, the system is greatly improved, including tracking your progress to titles/emblems. No more will we be sitting there going "dude, how did you get that emblem?" "I have no idea, just popped up." It'll tell you how to unlock it, and how close you are to unlocking it.
    - Another big one: they've tweaked the leveling curve, so what I said earlier about it being a huge grind at the end is no longer true. It used to be a fairly strict 1.5 multiplier on the level before, but I guess now that's tweaked.

    And that's enough for right now.
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    Old 10-24-2011, 11:28 AM   #174
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    Re: Call of Duty: Modern Warfare 3

    IUs anyone buying the elite bundle?

    How much are map packs?
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    Old 10-24-2011, 11:33 AM   #175
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    Re: Call of Duty: Modern Warfare 3

    I've never purchased downloadable content for a game, though I came close for a few of the Zombie maps for Black Ops.

    So, Elite holds no interest for me.
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    Old 10-24-2011, 11:57 AM   #176
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    Re: Call of Duty: Modern Warfare 3

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    IUs anyone buying the elite bundle?

    How much are map packs?
    I got suckered into the elite bundle when I picked up NHL 12.
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    Old 10-24-2011, 11:58 AM   #177
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    Re: Call of Duty: Modern Warfare 3

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    Originally Posted by rickyh24 View Post
    I got suckered into the elite bundle when I picked up NHL 12.
    I mena if you are going to buy the map packs it is the same price yes?

    Rickyh24 did you get it for xbox?
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    wow that was a classic ricky deflection ™
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    Old 10-24-2011, 12:01 PM   #178
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    Re: Call of Duty: Modern Warfare 3

    Quote:
    Originally Posted by rickyh24 View Post
    I got suckered into the elite bundle when I picked up NHL 12.
    Does that mean you picked up the MW3 Elite bundle when buying NHL12, or is there an NHL12 Elite bundle?
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    Old 10-24-2011, 12:01 PM   #179
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    Re: Call of Duty: Modern Warfare 3

    Quote:
    Originally Posted by gocubsgo3822 View Post
    I mena if you are going to buy the map packs it is the same price yes?

    Rickyh24 did you get it for xbox?
    I would imagine if you buy all the maps, it's cheaper to do the subscription.
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    Old 10-24-2011, 12:04 PM   #180
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    Re: Call of Duty: Modern Warfare 3

    Quote:
    Originally Posted by Mateo2k View Post
    Does that mean you picked up the MW3 Elite bundle when buying NHL12, or is there an NHL12 Elite bundle?
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    Originally Posted by recentlyJTR41 View Post
    "The news was broke by 'dmbmuskie' on a 90's college band message board" - CBS Sports
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    Originally Posted by YouNeverKnow25 View Post
    wow that was a classic ricky deflection ™
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