Call of Duty: Modern Warfare 3 - Page 155 - Antsmarching.org Forums - Dave Matthews Band Discussion
Old 03-04-2012, 11:13 AM   #4621
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Re: Call of Duty: Modern Warfare 3

Using tokens on XP seems like a waste to me. I would actually rather have weapon xp.
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  • Old 03-04-2012, 11:37 AM   #4622
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    Re: Call of Duty: Modern Warfare 3

    I've never done double weapon xp, and I really can't think of a weapon that I would use it on. Maybe a shotgun to get to damage quicker, but I don't ever use shotguns. The only other high level attachment I'd really want sooner would be extended mags on the SMGs, but they don't take that long to get to. But if they do gift us another token sometime soon, and I prestige, I may use a token on maybe the P90 to get it done quicker.
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    Old 03-04-2012, 11:40 AM   #4623
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    Re: Call of Duty: Modern Warfare 3

    I guess after a while why not use it on double xp though? I'm getting to that point myself. Although extra custom classes are always useful.
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    Old 03-04-2012, 12:03 PM   #4624
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    Re: Call of Duty: Modern Warfare 3

    Quote:
    Originally Posted by rickyh24 View Post
    I guess after a while why not use it on double xp though? I'm getting to that point myself. Although extra custom classes are always useful.
    First thing I did was take the MP7, and then max out my custom classes. And now I have the ACR as well.

    You know, you can finish a weapon REALLY fast if you use it to the point where you're around 450/950 kills, and then stopping until the next prestige. Then when you unlock it, get 50 kills and a HUGE bonus in points. I once had the UMP at 980 kills at the start of a prestige, used it a few games and all of a sudden it was level 18. Now imagine if I had double gun XP on it.

    *I would stop 50 or so short just in case you end up picking it up in a game and using it.
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    Old 03-04-2012, 12:05 PM   #4625
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    Re: Call of Duty: Modern Warfare 3

    Quote:
    Originally Posted by I'mOnGreyStreet View Post
    You know, you can finish a weapon REALLY fast if you use it to the point where you're around 450/950 kills, and then stopping until the next prestige. Then when you unlock it, get 50 kills and a HUGE bonus in points. I once had the UMP at 980 kills at the start of a prestige, used it a few games and all of a sudden it was level 18. Now imagine if I had double gun XP on it.

    *I would stop 50 or so short just in case you end up picking it up in a game and using it.
    Ah shit this is a good idea. I need to pay more attention to this.
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    Old 03-04-2012, 12:11 PM   #4626
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    Re: Call of Duty: Modern Warfare 3

    I did that with my AK, but hit a fucking glitch where it didn't count my kills from my first level up. It's the only gun where it didn't save the amount of kills from my first level up. I had about 370 with it, prestige, take the weapon with me... 0. My Barrett was the only weapon that was close to 500 (I think 320 or so), but I don't even use it anymore. As Ricky's skull can attest, I'm an L118 man now.
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    Old 03-04-2012, 12:14 PM   #4627
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    Re: Call of Duty: Modern Warfare 3

    Quote:
    Originally Posted by thestand View Post
    As Ricky's skull can attest, I'm an L118 man now.
    I know you remember me walking into that room on Seatown laying down on your betty and akimboing you in the face. Granted you did snipe me like 3 times from that spot before I got to you. It was still a fun kill tough.


    I absolutely love that Bettys can't kill you when prone.
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    Old 03-04-2012, 12:19 PM   #4628
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    Re: Call of Duty: Modern Warfare 3

    Quote:
    Originally Posted by rickyh24 View Post
    I know you remember me walking into that room on Seatown laying down on your betty and akimboing you in the face. Granted you did snipe me like 3 times from that spot before I got to you. It was still a fun kill tough.


    I absolutely love that Bettys can't kill you when prone.
    That was my teammate's betty, and yeah, fuck akimbos.
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    Old 03-04-2012, 01:14 PM   #4629
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    Re: Call of Duty: Modern Warfare 3

    Go figure, PSN down for maintenance today. Yeah, yeah....PSN sucks. I guess they really want me to study for my test tomorrow.
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    Old 03-04-2012, 01:58 PM   #4630
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    Re: Call of Duty: Modern Warfare 3

    Quote:
    Originally Posted by I'mOnGreyStreet View Post
    First thing I did was take the MP7, and then max out my custom classes. And now I have the ACR as well.

    You know, you can finish a weapon REALLY fast if you use it to the point where you're around 450/950 kills, and then stopping until the next prestige. Then when you unlock it, get 50 kills and a HUGE bonus in points. I once had the UMP at 980 kills at the start of a prestige, used it a few games and all of a sudden it was level 18. Now imagine if I had double gun XP on it.

    *I would stop 50 or so short just in case you end up picking it up in a game and using it.
    i thought all gun stats reset for each prestige?
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    Old 03-04-2012, 02:00 PM   #4631
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    Re: Call of Duty: Modern Warfare 3

    Quote:
    Originally Posted by unccrombie View Post
    i thought all gun stats reset for each prestige?
    Some of the challenges don't.
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    Old 03-05-2012, 01:22 PM   #4632
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    Re: Call of Duty: Modern Warfare 3

    anybody playing tonight?
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    Old 03-05-2012, 01:46 PM   #4633
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    Re: Call of Duty: Modern Warfare 3

    The only thing I dislike about the extra prestiges is that they didn't opt to add additional classes to the update. I hit the max of 10 already, and took the MP7, FAD, ACR, Scavenger, Assassin and Dead Silence with the Gear unlocks. So now I've got a token that I can't think of anything to use on. I figure if they can double the prestiges, why not add a few more custom classes. But I guess you really shouldn't need more than 10 classes anyways.
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    Old 03-05-2012, 01:48 PM   #4634
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    Re: Call of Duty: Modern Warfare 3

    Quote:
    Originally Posted by Crush086 View Post
    The only thing I dislike about the extra prestiges is that they didn't opt to add additional classes to the update. I hit the max of 10 already, and took the MP7, FAD, ACR, Scavenger, Assassin and Dead Silence with the Gear unlocks. So now I've got a token that I can't think of anything to use on. I figure if they can double the prestiges, why not add a few more custom classes. But I guess you really shouldn't need more than 10 classes anyways.
    How are you feeling about that FAD decision? Absolutely terrible gun, IMO.
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    Old 03-05-2012, 01:52 PM   #4635
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    Re: Call of Duty: Modern Warfare 3

    Quote:
    Originally Posted by dave4555 View Post
    anybody playing tonight?
    probably. after the sox starters are out atleast
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    Old 03-05-2012, 01:55 PM   #4636
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    Re: Call of Duty: Modern Warfare 3

    better than hockey
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    Old 03-05-2012, 02:01 PM   #4637
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    Re: Call of Duty: Modern Warfare 3

    I will be playing tonight, but Dave isnt invited into the party.
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    Old 03-05-2012, 02:10 PM   #4638
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    Re: Call of Duty: Modern Warfare 3

    Quote:
    Originally Posted by dave4555 View Post
    better than hockey

    Quote:
    Originally Posted by rlpi100 View Post
    I will be playing tonight, but Dave isnt invited into the party.
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    Old 03-05-2012, 02:14 PM   #4639
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    Re: Call of Duty: Modern Warfare 3

    Quote:
    Originally Posted by I'mOnGreyStreet View Post
    How are you feeling about that FAD decision? Absolutely terrible gun, IMO.
    How?I think its one of the best guns in the game for distance and close quarter battles.
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    Old 03-05-2012, 03:50 PM   #4640
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    Re: Call of Duty: Modern Warfare 3

    Yeah, the FAD takes some getting used to, but if you treat it as a heavy SMG, it's incredibly effective. Kick/silencer/steady aim is a rape train.
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    Old 03-05-2012, 04:26 PM   #4641
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    Re: Call of Duty: Modern Warfare 3

    Quote:
    Originally Posted by thestand View Post
    Yeah, the FAD takes some getting used to, but if you treat it as a heavy SMG, it's incredibly effective. Kick/silencer/steady aim is a rape train.
    I just can't get over the lack of power for an AR. Like you said, treat it like an SMG. But even so it's the worst automatic AR at short range, despite having the fastest fire rate. In fact, it's actually the worst primary weapon in the game at short range (statistically). Of course we know stats lie sometimes, but I don't have trouble believing that it's true.

    The FAD's advantage is in long-range, where it kills slightly faster than the ACR due to the fire rate. But even then, the ACR's lack of recoil will make it more likely to hit all 4 of it's bullets than the FAD hits all 5. Add in the fact that it also has the worst reload time of any AR/SMG.

    It's really not even fair to compare it to the ACR. Why they made it the last unlocked AR is beyond me. I suppose my point is that the ACR is the only AR worth taking with you through a prestige, although I suppose we have our preferences. Like you said before, you actually liked the F2000, while I thought it was a piece of crap. I have a few friends who took the FAD after they prestiged the first time, and they all regret it now. Which is why I asked.
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    Old 03-05-2012, 04:39 PM   #4642
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    Re: Call of Duty: Modern Warfare 3

    Yeah everytime I try a different AR I always end up back with the ACR. Type 95 is obviously good though.
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    Old 03-05-2012, 04:44 PM   #4643
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    Re: Call of Duty: Modern Warfare 3

    Even tho I said that about the FAD my favorite is definitely the ACR also. Another one of my favorites was the GRC? I cant even remember what the name of it is since I havent played it since Xmas break cause my internet speed just makes Live even more frustrating. Whatever the GRC was it has no kick even without the perk on.
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    Old 03-05-2012, 04:51 PM   #4644
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    Re: Call of Duty: Modern Warfare 3

    FAD is the gun I took with my prestige token. Suits me well.
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    Old 03-05-2012, 09:07 PM   #4645
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    Re: Call of Duty: Modern Warfare 3

    Did anyone know we can buy DOOM in the live arcade for 400 points and play 4 player coop? I'm looking through the arcade now there are some good game sin here. Thinking about getting Xmen.
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    Old 03-05-2012, 09:14 PM   #4646
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    Re: Call of Duty: Modern Warfare 3

    Not sure why I just said coop.
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    Old 03-06-2012, 06:06 AM   #4647
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    Re: Call of Duty: Modern Warfare 3

    Doom with the classic graphics?!

    i had to get outta there last night. i was going like 18-10 every map until that last map where i was like 5-19
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    Old 03-06-2012, 06:31 AM   #4648
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    Re: Call of Duty: Modern Warfare 3

    Quote:
    Originally Posted by I'mOnGreyStreet View Post
    How are you feeling about that FAD decision? Absolutely terrible gun, IMO.
    I like it alot, but it's definitely not the most user friendly compared to the ACR or SCAR. I've always been more inclined to use a gun with a bigger mag (by default), mostly because if you can manage your ammo it can broaden your options. I also like using weapons that aren't that popular for.... I don't know, originality I guess lol.

    In the time I played MW2, besides mine, I had never seen another 1000 headshot title for the F2000. It was probably the worst gun statistically in the game, but was deadly if you could control it and the recoil gave you headshots all the time.

    The FAD was the second gun I put Gold on, behind the P90. But it's definitely a gun you'd want to run Kick with, unless you put a sight on it.
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    Old 03-06-2012, 07:00 AM   #4649
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    Re: Call of Duty: Modern Warfare 3

    Finally decided to take the stinger with me after prestiging last night.
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    Old 03-06-2012, 07:21 AM   #4650
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    Re: Call of Duty: Modern Warfare 3

    Quote:
    Originally Posted by rlpi100 View Post
    Finally decided to take the stinger with me after prestiging last night.
    i am at 77 and never use the stinger. i'll have to try it out tonight so i can decide if that's what i want to take with me
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