Originally Posted by Crush086
Well you gotta think about the people that don't give a crap about k/d or anything and are always there to cap a territory. It now gives an incentive to be a team player and not be penalized for not really being that good at killing (although in theory you'd expect that to be a must in a FPS shooter lol).
Right, and I agree. But you've played a COD game before. You know the community. Can you honestly say that a good portion of them aren't going to choose the branch where they get to kill as many people as possible? Sure, the people worth playing with may choose support, but nothing that I have learned from my years of COD playing has led me to believe that the average COD player is a selfless team player.
Edit: This system seems built for full teams of friends playing together. Problem is, that's not the case most of the time. I would say groups of 2, maybe 3 are the most common, outside of the lone player.